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macOS by Tutorials is a collection of epic-length tutorials the place you’ll study to construct 4
full native macOS apps! Every app explores a special fashion of interface and takes you
step-by-step from begin to end. By the tip of the e book, you’ll be skilled sufficient to
flip your concepts into actual apps you possibly can promote! You additionally get full supply code, picture recordsdata, and
different sources you possibly can re-use in your personal tasks.
This e book for builders with some expertise creating for iOS utilizing Swift and SwiftUI.
Earlier than You Start
This part tells you a number of issues you should know earlier than you get began, corresponding to what you’ll want for {hardware} and software program, the place to search out the mission recordsdata for this e book, and extra.
Part I: Your First App: On This Day
Start your journey creating for macOS by constructing a full-featured app utilizing SwiftUI. The app, On This Day, accesses a public community API to gather details about occasions, births and deaths for a given date. Alongside the best way, you’ll discover ways to handle a number of home windows, add menu and toolbar instructions and select a number of show choices. You’ll expertise first-hand the facility of SwiftUI and see simply how straightforward it’s to construct an app that has all of the appear and feel you anticipate in a macOS app.
Beginning with the supply of the info, design the info fashions that can drive the SwiftUI consumer interface.
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Create the principle window to show the info fashions designed within the earlier chapter. Fashion the occasions right into a grid structure.
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Add menus and menu gadgets to the Mac menu bar and add a toolbar to your home windows. Make the grid searchable and the toolbar customizable.
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Add a desk as a special means of displaying the info. Create a customized date picker to point out occasions from different dates.
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Now that the app is functionally full, it is time to add the ending touches: a Preferences window, an app icon and an About field.
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Now that you’ve got created your first native macOS app, what makes it higher than the opposite doable know-how selections? What are the options?
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Part II: Constructing a Menu Bar App
On this part, you’ll use AppKit to construct a Pomodoro-style time monitoring app that lives solely within the macOS menu bar. Alongside the best way, you’ll discover ways to handle timers, replace the menu in real-time, and combine a SwiftUI view into an AppKit app. You’ll additionally study how macOS “sandboxes” apps to guard each them and the system itself.
Use AppKit to create an app that runs within the menu bar. Use a customized view to show menu gadgets.
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Management your menu bar app. Arrange a timer to countdown the duties. Replace the menu bar and menu gadgets as required. Work together with the consumer through alerts or notifications.
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Discover ways to save and cargo information recordsdata, use SwiftUI in an AppKit app and cope with the Mac sandbox.
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Part III: Constructing a Doc-based App
On this part, you’ll return to utilizing SwiftUI and discover the right way to construct a document-based app. You’ll create a Markdown editor — there can by no means be sufficient Markdown editors on the earth! — that permits you to preview your textual content in actual time. Alongside the best way, you’ll add menu instructions to vary the styling of the preview and add formatting to your Markdown textual content.
Create a document-based app utilizing SwiftUI. Use an AppKit view in a SwiftUI app. Study macOS file sorts whereas constructing a Markdown editor.
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Add menu controls to your app. Some will alter app-wide settings, others will give attention to the energetic window. Open a secondary window from a menu merchandise.
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Part IV: Superior Wizardry
As a result of macOS has its roots in Unix, it gives an enormous array of command line instruments which permit energy customers to carry out duties starting from system administration to picture manipulation. On this part, you’ll discover ways to construct a graphical front-end for one such command: sips. When you’ve constructed your sips GUI, you’ll allow automation to permit your new command to look within the Companies menu and Shortcuts app. While you full this part, you, too, will probably be a wizard!
Study utilizing Terminal to run instructions. Use a Swift playground to discover utilizing instructions from inside an app. Begin utilizing a picture processing command.
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Arrange a SwiftUI app to behave as a consumer interface to the sips Terminal instructions. Use file dealing with and drag & drop to handle picture recordsdata and folders.
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Your app automates complicated processes, however now you will discover ways to publish Companies and Shortcut intents so different automations can entry these components of your app.
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Part V: Distributing Your macOS Apps
When you’ve written your app, you’ll wish to distribute it to others to allow them to profit out of your creativity. On macOS, you have got extra distribution choices than you do on iOS. On this part, you’ll discover the professionals and cons of these choices so you possibly can select which is greatest for you.
Now that you’ve got constructed some apps, you wish to distribute them. On this chapter, you will discover ways to add, check and launch by the Mac App Retailer.
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You can even distribute your apps outdoors the Mac App Retailer. Bundle your app, get it notarized by Apple and bundle it for distribution.
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