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Depend areas after performing queries to create boundaries between adjoining cells of Matrix

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#embrace <bits/stdc++.h>

utilizing namespace std;

  

void traverse(int i, int j, int N, int M,

              vector<vector<bool> >& vis,

              vector<vector<bool> >& row,

              vector<vector<bool> >& col)

  

int depend(int N, int M, int Okay,

          vector<vector<int> >& q)

{

    vector<vector<bool> > row(N + 1,

                              vector<bool>(

                                  M + 1, true));

    vector<vector<bool> > col(N + 1,

                              vector<bool>(

                                  M + 1, true));

    vector<vector<bool> > vis(N + 1,

                              vector<bool>(

                                  M + 1, false));

  

    for (int i = 0; i < Okay; i++) {

        

        

        

        

        

        

        

        if (q[i][0] == q[i][2]) {

            int mn = min(q[i][1], q[i][3]);

            row[q[i][0]][mn] = false;

        }

  

        

        

        

        

        

        

        

        else {

            int mn = min(q[i][0], q[i][2]);

            col[mn][q[i][1]] = false;

        }

    }

  

    

    

    int TotalRegion = 0;

  

    for (int i = 1; i <= N; i++) {

        for (int j = 1; j <= M; j++) {

            

            

            

            

            

            if (!vis[i][j]) {

                TotalRegion++;

                traverse(i, j, N, M,

                         vis, row, col);

            }

        }

    }

    return TotalRegion;

}

  

int essential()

{

    vector<vector<int> > q;

    int N = 5, M = 5;

    int Okay = 10;

    q.push_back({ 2, 1, 2, 2 });

    q.push_back({ 1, 2, 2, 2 });

    q.push_back({ 1, 3, 2, 3 });

    q.push_back({ 1, 4, 2, 4 });

    q.push_back({ 2, 3, 3, 3 });

    q.push_back({ 3, 3, 3, 4 });

    q.push_back({ 3, 3, 4, 3 });

    q.push_back({ 3, 3, 3, 2 });

    q.push_back({ 3, 1, 3, 2 });

    q.push_back({ 4, 1, 4, 2 });

    cout << depend(N, M, Okay, q);

    return 0;

}

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